![]() CO Power: Beat Down - all vehicles can fire from one more space away, and all units have increased firepower on plains. Some of the most powerful force abilities can only be purchased in the Battle Maps shop, and some have to be unlocked by winning the Campaign on Hard mode.ĬO Power Requirements: Three for normal, three more for super. These boosts can be relatively modest, such as letting all APCs have extra armor, or they can be quite powerful. These are different than CO Powers force abilities are assigned on the CO Screen before a battle begins, and give all of that CO's units passive boosts throughout the battle. This doesn't directly affect their abilities in battle, but it will allow them to use better force abilities. After they earn 1,000 experience, they'll go up in rank. ![]() Von Bolt is the only exception he can only be unlocked for play if you beat the Hard campaign.ĬO Ranks: As you play with a CO in battles, they'll earn experience. Sasha, Grimm, and Javier can all be unlocked by beating mission 20 in the Campaign all the rest are unlocked by completing the campaign's final mission. Many of them start the game locked, though to unlock them, you'll need to perform some deed in the Campaign, then buy them from the Battle Maps shop. You're only able to use around half of these CO's in the campaign, although they're all selectable in Battle Room, Survival, and other gameplay modes. You can always find more information on each of these by checking the Info segment on them when selecting CO's before a mission. This section is just a little rundown on all of the different CO's in the game. ![]() Enjoy! If you're looking for more info on a specific part of the game, please check out the Advance Wars: Dual Strike page on. For the purposes of not going crazy trying to include every single thing in this guide, though, we're going to focus on describing the various CO's that are available to you, give you some general tips to work with, and guide you through the normal campaign mode. In addition to the dual-screen interface, which lets you move units with the stylus and examine stats and information while retaining the customary view of the battlefield, there's also numerous scenario-style battles, in which you can either challenge yourself to win as efficiently as possible, win without spending more than a certain amount of cash, win in a certain amount of time, or so on. Werd, son.Īnyway, Advance Wars: DS is arguably the most feature-filled of any of the Advance Wars games thus far. Under the command of new CO's, including the spunky Rachel and thoroughly loathsome Jake, the Allied Nations must rise up and, as Jake would say, totally pwn the Black Hole armies before they run amok over the continent. As in the previous titles, you'll be tasked with defending the world from the evil Black Hole army that's sucking the energy from Omega Land. Advance Wars: Dual Strike is the latest in Nintendo and Intelligent Systems' series of turn-based strategy games.
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